5/9/2023 0 Comments Waves nx manual![]() Then I see the I/O assignments in preferences (I clicked the default button just to be sure but nothing changed) are set to 5.1 and the project setting defaults to 5.1 and nx loads 6->2 and I still see the scrambled 5.1 assignments from the panner to nx described in my first reply. I created a fresh project, with just one virtual instrument created with the output "surround". What do you mean "Project’s preferences AND settings" were set to 5.1? I only know about the Project Settings -> audio to set the surround mode and my understanding is that the only place surround shows up in the preferences is the I/O assignments, which is independent of the actual mode of the project. 7.6 said something about fixing a bug about "printing" the surround channels in the correct order but I'm not on Catalina so I can't try it. I had no problem loading nx in 7.1 3/4.1. What version of Logic are you using? I'm in Logic 7.5.1. So I must be missing something.Ĭlick to expand.Thanks Begfred and Ruffian for the quick tests, and the results are very curious. And it seems I can't control that.īut sprinkled around the web I see people saying they use nx virtual room in Logic. It seems very simply that the internal routing order of inputs for surround in Logic is different from that assumed by nx. ![]() I keep staring at the appendix of the nx virtual room manual, which says what inputs go to what speakers, but I can't figure out what "input" means in this context. The Waves website says that nx virtual room version 12 does not support 7.1 surround in Logic Pro, but it seems to be almost working, and 5.1 isn't much better: In 7.1, regardless of my Logic output assignments, the logic surround panner speakers map to the nx speakers like this: It would be really really nice to have even a weak simulation of the spatial relationship with the sounds. Do I need to do something special to get nx and Logic to play nice together for 7.1 surround? Video head tracking is working fine, based on the graphics.Ĭan I hope that nx will let me get some sense of position in the 7.1 space? I know I will have to use real speakers duplicating the room setup when I do the real mixing, but I have to do most of my production in headphones. When I turn nx off and watch what output channels get what sound I see what I expect when I move the sound around on the Logic panner, so surround is working. Xbeach Manual - Free download as PDF File (.pdf), Text File (.txt) or read online for. This is with the Logic default 7.1 output assignments, and I've tried manually setting the assignments described in the nx manual, moving the speakers around in nx, other Logic output assignments, and other experiments, but I can't find any sensible relationship between the Logic panner positions and the nx positions. For example (see the picture) if I put the sound tight on the right front speaker in the panner it appears on my left in the headphones, and the nx inputs show input mostly on the L side channel and a little on the R and R rear, which doesn't make any sense. Suggestions The agency will rollout subsequent waves of MHS Genesis Here. I'm trying to get Waves nx virtual room working in Logic Pro, but I can't get it to do anything sensible: the sound in my headphones from nx does move around but the motion in my headphones does not match the motion in the Logic surround panner. preset canon mp495 manual republic telugu movie watch online dailymotion. I'm producing the sound in Logic pro, and I'm using 7.1 (3/4.1) output with center and LFE turned off to emulate the six speakers. ![]() I don't have any previous experience mixing surround. We want to move sound around to match positions of the images. Hi Everyone! I'm working on a project for an immersive video installation in a moderately large space, with speakers in the four corners and two sides (six speakers total).
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5/9/2023 0 Comments Harlem globetrotters sweet jFor the latest news and information about the Harlem Globetrotters, and to purchase tickets and team merchandise, visit the Globetrotters' official Web site: Spectra by Comcast Spectacor is the expert in hosting and entertainment, partnering with over 300 clients at 400 global properties to create memorable experiences for millions of visitors every year. is a wholly-owned subsidiary of Herschend Enterprises, the largest family-owned themed entertainment company in the U.S. Sponsored by World Vision, Greyhound Lines and Baden Sports, Harlem Globetrotters International, Inc. Proud inductees of the Naismith Memorial Basketball Hall of Fame, the Globetrotters have entertained hundreds of millions of fans – among them popes, kings, queens, and presidents – over nine thrilling decades. Throughout their history, the Original Harlem Globetrotters have showcased their iconic talents in 122 countries and territories on six continents, often breaking down cultural and societal barriers while providing fans with their first-ever basketball experience. The Harlem Globetrotters® are a worldwide icon, synonymous with one-of-a-kind family entertainment and great basketball skills. *Rosters will vary in each city and are subject to change. Roberts has provided inspiration for millions, as she has publicly battled life-threatening health issues. ![]() The Honorary Harlem Globetrotter accolade recognizes an individual of extraordinary character and achievement who has made an everlasting mark on the world. Roberts joins the likes of Henry Kissinger, Nelson Mandela and Pope Francis, who was honored at the Vatican this past May. 6 and named TV personality Robin Roberts as just the 10th Honorary Harlem Globetrotter in history. After the game, Globetrotter stars will sign autographs and take photos with fans.^Īs part of the launch of The Great Assist, the Globetrotters performed before fans in Times Square in New York City on Oct. Every game will showcase incredible ball handling wizardry, rim-rattling dunks, trick shots, hilarious comedy and unequaled fan interaction. With a star-studded roster featuring Big Easy Lofton, Ant Atkinson, Hi-Lite Bruton, Thunder Law, Bull Bullard and Cheese Chisholm – plus female stars TNT Maddox and Sweet J Ekworomadu* – the Globetrotters’ one-of-a-kind show is unrivaled in the world of family entertainment. ![]() On the court, the Globetrotters’ 90-year celebration will feature some of the greatest athletes and entertainers on the planet. In addition to fan requests, the team is planning to bring their bullying prevention program to over 400 schools and community centers, talk to youth about character education and physical fitness, visit children’s hospitals and lend a hand to those in need. Stars of the team will leave a mark in communities across North America with acts of goodwill during the tour that is set to play over 330 games in 260 cities.įans are encouraged to visit to nominate a worthwhile cause or a deserving family in need of a smile, and the Globetrotters will help as many fans as possible throughout the tour. Known worldwide as the Ambassadors of Goodwill™, the Globetrotters also announced today that they are giving back even more during their 90th year with The Great Assist program. Information on group and scout tickets can be found by calling 60. ![]() Tickets will start at $19.00 and will be available on, the Boardwalk Hall box office, or by phone at 80. Oct 6, 2015 Harlem Globetrotters Celebrate 90 Amazing Years The 2016 World Tour Visits Atlantic City on Friday, MaTickets Go On Sale Saturday, October 10 at 10 AMĬelebrating 90 years of providing smiles, sportsmanship and service to millions of people worldwide, the world famous Harlem Globetrotters will bring their unrivaled family show to Boardwalk Hall in Atlantic City on Friday, March 11, 2016, at 7 p.m., during their 90th Anniversary World Tour. 5/9/2023 0 Comments Grim dawn map icons![]() We then hopped on our livestream 25 and showed them to you in action, including an unexpected surprise at the end! We inserted a Surprise Attack dev update 62 since then to take an in-depth look at all of the major improvements we have in store for you with the upcoming v1.1.4.0 update. Last time 16, we previewed all that was released in our major free content update v1.1.3.0. Player critical attacks are weakened, but attacks are more likely to hit.We’re here with another Grim Misadventure! Players experience slowed casting but are more resistant to Chaos. Players are slowed, but critical damage is increased Player movement speed is greatly reduced, but crowd control doesn't last as long. Players have reduced damage and retaliation effects, but armor is increased. Players have reduced defensive ability, but damage is magnified. Players have reduced armor, but cooldowns are also reduced. -30/50/75% Health Regenerated per Second.Players have reduced health regeneration, but are more resistant to poison and bleeding. Players have reduced health, but are more resistant to vitality drains. Players experience slowed attacks, but are more resistant to the Aether. Monsters have greatly enhanced retaliation effects, but have reduced armor. Monsters are highly resistant to crowd control, but move slowly. Monsters have greatly increased health, but have reduced health regeneration. Monsters have greatly reduced spell cooldowns and increased casting speed, but deal reduced physical damage. Monsters have greatly increased movement speed, but are more susceptible to crowd control. Monsters are nearly impervious to magical attacks, but are more susceptible to physical harm. +30/50/75% Energy Regenerated per Second.+15/25/40% Health Regenerated per Second.Monsters have highly enhanced health and energy regeneration, but are more susceptible to acid, poison and bleeding. Monsters are tainted with poison, dealing additional poison damage and retaliating poison damage, but are more susceptible to vitality-draining attacks. 200/300/600% Attack Damage converted to Health.Monsters leech health back with every attack, but have reduced health. Monsters are infused with fire, dealing additional fire damage and retaliating fire damage, but are more susceptible to cold. ![]() Monster critical strikes are extra lethal, but their attacks are more likely to miss. Monster attacks slow opponents, but they attack slower. Monsters are resistant to Chaos, but more Susceptible to the Aether. Monsters land critical strikes more often, but deal reduced damage. Monsters are berserking, attacking faster but also becoming more susceptible to attacks. Monsters are nearly impervious to physical harm and armor piercing, but are more susceptible to the elements. Monsters are resistant to the Aether, but more susceptible to Chaos. "X" values are for flat damage which is level-dependent. Stats are given for Normal/Elite/Ultimate. World areas will have up to three mutators present, The Crucible and Shattered Realm up to five. Mutators are applied randomly, and come in two types: those which affect the player, and those which affect enemies. Mutators are present in various side-areas, boss rooms and Challenge dungeons, as well as The Crucible and The Shattered Realm. Each one strengthens monsters/players in one way, but weakens them in another. Mutators are global effects applied to all monsters or players in a given area. You can help Grim Dawn Wiki by expanding it. In the opening game of the 1951–52 season, Eaddy "hit four long shots" for eight points against Central Michigan University, the first points scored by an African-American basketball player at Michigan. On December 1, 1951, less than a year after the published criticism from Inter-Racial Association, Don Eaddy and John Codwell became the first African-American basketball players at Michigan. McCoy opined that Ford could have been a good basketball player, but noted that his obligations to the football team kept him from reporting on time and added that Ford had developed bad habits playing unorganized ball which he did not have time to erase in practice. McCoy noted that, in the prior 10 years, only one African-American, football star Len Ford, had tried out for the basketball team. Michigan coach Ernie McCoy responded by denying the accusation of discrimination. Or perhaps you will tell us where we err, Mr. There is a deliberate and conscious policy of discrimination against Negro athletes. Why has the University NEVER had a Negro on the basketball team? Why does this policy persist throughout the Big Ten? The answers are obvious. Year after year Michigan has had top Negro football and track stars. "Garrett is the first Negro to break the color line which exists in all Big Ten sports except football and track. In a letter to The Michigan Daily, members of the Inter-Racial Association protested the lack of integration at Michigan. On January 9, 1951, Garrett became the first African-American to play at Yost Field House where he was "warmly applauded" by the fans. During the 1950–51 season, the Indiana Hoosiers became the first Big Ten basketball team to integrate with the addition of center Bill Garrett. The 1951–52 team was notable as the first Michigan men's basketball team to be racially integrated. Racial integration ĭon Eaddy appeared in all 22 games and was the team's third leading scorer. In July 1952, athletic director Fritz Crisler announced the hiring of 40-year-old William Perigo, previously the head coach at Western Michigan, as Michigan's new head basketball coach. In June 1952, McCoy resigned as Michigan's head basketball coach to accept a position as the athletic directors at Penn State. The 1951–52 season was Michigan's second consecutive year at or near the bottom of the Big Ten basketball standings. Mead also won the 1953 NCAA championship in the high jump. Mead scored 238 points (10.8 points per game) over the course of the 1951–52 season. The team's second leading scorer was Milt Mead, a six-foot, seven-inch sophomore from Bay City, Michigan. Skala later served as the head basketball coach at Eastern Michigan University (1954–1960) before returning to Michigan as an assistant basketball coach under Dave Strack from 1960 to 1966. At the end of the season, Skala was voted by his teammates as the team's Most Valuable Player. He totaled 258 points in 22 games (169 points in conference games) for an average of 11.7 points per game. Jim Skala was both the team captain and the team's leading scorer. The team also recorded the lowest field goal percentage (28.4%) and free throw percentage (59.2%) in the conference. The Wolverines' total of 787 points was the lowest in the Big Ten. The team narrowly averted a last place finish with a victory over Purdue in the final game of the season. The 1951–52 team was inexperienced with only one senior, Jim Skala, on the squad. ![]() Ernie McCoy was in his fourth and final year as the team's head coach. The 1951–52 team finished the season in a tie for eighth place in the Big Ten Conference with an overall record of 7–15 and 4–10 against conference opponents. Top Row (l to r): Trainer Jim Hunt, Carl Brunsting, John Codwell, Bob Topp, Phillip Webbįront row (l to r): Ray Pavichevich, Milt Mead, Jim Skala, head coach Ernie McCoy, Jack Levitt, Doug Lawrence 5/9/2023 0 Comments Everspace 2 character creation![]() Lacking Engine Protection: The Milvayne-Class Trade Warships lack adequate armored protection of its engines leaving them vulnerable to fighters and bombers.Two Bridges: The Milvayne-Class Trade Warship comes equipped with two bridges in the event that one is destroyed allowing the second bridge to take over operational function.High Weapon Count: The Milvayne-Class Trade Warship has many weapons along its build to fight against pirates and raiders that seek its cargo.Below Deck Cargo Space: The Milvayne-Class Trade Warship has a large cargo bay much like the Lucrehulk allowing it to carry supplies on the battlefield.Armored Vessel: The Milvayne-Class Trade Warship has great physical armor along its hull to protect itself from most energy and physical projectiles.Advanced Reinforced Deflector Shield Generator.To make the Milvayne Commercial Association's equivalent of the Lucrehulk-Class.If you want to become a freelance pilot or a mercenary, you will spend most of your time on this page. Hundreds of missions are constantly updated here. CONTRACTSEach sector now has a separate “Looking For Pilot” interface. You can find weapons, ships, components in these dungeons that cannot be found in our galaxy. WORMHOLESWormholes lead us to roguelike space dungeons at the deepest reaches of the universe. Of course, first of all, it is necessary to seize these anomalies and learn how to read them. The clues that will lead us to these life forums are also hidden in anomalies. ANOMALIESThere are 3 known races in SpaceBourne 2 galaxy, but what about in neighboring galaxies? It is possible to discover new life forms in SpaceBourne 2. To be a good bounty hunter, you must first be a good tracker. And finding targets is no longer as easy as it used to be. BOUNTY HUNTINGIn SpaceBourne 2 the entire Bountyboard is constantly being updated and changing. You can always get off your ship and salvage items that can make money in the destroyed shipwrecks. But if you are a salvager this will never be enough. ![]() Discovering new mines, even caves, by drilling every surface in the game SALVAGINGOf course, each destroyed ship will give you loot. In SpaceBourne 2, this is possible with our new toy Misactor. It's fun to dig into asteroids and mine, but what about drilling into moons and planets? MININGSpaceBourne 2 offers a different mining experience. In other words, the player will be able to create a team and send them on a mission. We're also planning to add the ability to assign individual tasks to each team member. Layers can assign team members to different roles on board according to their skills.Īt the same time, players can take 2 members from the team to fight with us in third-person shooter missions. You have companions that can you at combat and lead. In SpaceBourne 2 you are not your own on your journey. "Any galaxy is too big for one person to rule. This forces you to think hard before you act. The relations of the Starlords in the galaxy can change all diplomatic dynamics in the game. Each house has separate characteristics, stations, planets, cities, and fleets.ĭiplomacy can now be done not only with factions but also with Starlords and Houses. In the new system, there are Starlords loyal to each faction, and houses connected to Starloards. SpaceBourne 2 offers a deep diplomacy system. With the new character customization system and the realistic rendering feature of Unreal Engine, you will create lifelike characters and embark on an adventure with your ships that you have modified according to your own preferences. In SpaceBourne you have two of them Your Pilot and your Ship And the galaxy has tens of thousands of different planets that you can land on and explore. Each planet has its structure, climate, biomass, and gravity with cities, villages, caves, outposts, secrets to interact with. SpaceBourne 2 offers you huge planet surfaces. This makes each system unique and has tons of points to explore. ![]() All the locations, from solar systems to planets are procedurally generated. Each solar system has a different structure, different planets to land on, and different areas to explore. SpaceBourne 2 offers you tens of thousands of solar systems. The main story picks up where it left off in Spacbourne, but now your main goal is to raise a new empire in the galaxy. SpaceBourne 2 is an RPG-based, open-universe, single-player space shooter with an additional Third-person shooter game with dozens of features such as role-play, mining, trading, piracy, crafting, and deep exploration. |